The Art and Science of Digital Compositing : Techniques for Visual Effects, Animation and Motion Graphics
Ron (Hermosa Beach, CA, USA) Brinkmann
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Learning Processing : A Beginner's Guide to Programming Images, Animation, and Interaction
Daniel (Tisch School of the Arts, New York University, New Y Shiffman
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Add to BasketGeometric Tools for Computer Graphics
Philip (Employers include Digital Equipment Corporation, Ap Schneider
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Curves and Surfaces for CAGD : A Practical Guide
Gerald Farin
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Mobile 3D Graphics : with OpenGL ES and M3G
Kari Pulli
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The Art and Science of Digital Compositing
Ron Brinkmann
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Complete Maya Programming : An Extensive Guide to MEL and C++ API
David Gould
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Visualization in Medicine : Theory, Algorithms, and Applications
Bernhard Preim
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Geometric Algebra for Computer Science (Revised Edition) : An Object-Oriented Approach to Geometry
Leo Dorst
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An Introduction to NURBS : With Historical Perspective
David F. (The United States Naval Academy, Annapolis, Maryland Rogers
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MEL Scripting for Maya Animators
Mark R. (DreamWorks Animation SKG, Glendale, CA, USA) Wilkins
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Add to BasketAn Introduction to Ray Tracing
Andrew S. (Xerox PARC, Palo Alto, California) Glassner
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Add to BasketComplete Maya Programming Volume II : An In-depth Guide to 3D Fundamentals, Geometry, and Modeling Volume 2
David (Weta Digital, New Zealand) Gould
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Add to BasketUnderstanding Virtual Reality : Interface, Application, and Design
William R. (Sr. Technical Advisor for the Indiana University Sherman
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Add to BasketMEL Scripting for Maya Animators
Mark R. Wilkins
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Advanced Graphics Programming Using OpenGL
Tom McReynolds
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Digital Geometry : Geometric Methods for Digital Picture Analysis
Reinhard Klette
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Geometric Tools for Computer Graphics
Philip Schneider
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High Dynamic Range Imaging : Acquisition, Display, and Image-Based Lighting
Erik Reinhard
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X3D : Extensible 3D Graphics for Web Authors
Don Brutzman
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Subdivision Methods for Geometric Design : A Constructive Approach
Joe Warren
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An Introduction to Ray Tracing
Andrew S. Glassner
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Computer Animation : Algorithms and Techniques
Rick Parent
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Digital Video and HD : Algorithms and Interfaces
Charles Poynton
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