Ludotopia – Spaces, Places, and Territories in Computer Games Paperback / softback
by Espen Aarseth, Stephan Gunzel
Part of the Media Studies series
Paperback / softback
Description
Where do computer games "happen"? The articles collected in this pioneering volume explore the categories of "space", "place" and "territory" featuring in most general theories of space to lay the groundwork for the study of spatiality in games.
Shifting the focus away from earlier debates on, e.g., the narrative nature of games, this collection proposes, instead, that thorough attention be given to the tension between experienced spaces and narrated places as well as to the mapping of both of these.
Information
-
Out of stock
- Format:Paperback / softback
- Pages:316 pages
- Publisher:Transcript Verlag
- Publication Date:01/09/2019
- Category:
- ISBN:9783837647303
Information
-
Out of stock
- Format:Paperback / softback
- Pages:316 pages
- Publisher:Transcript Verlag
- Publication Date:01/09/2019
- Category:
- ISBN:9783837647303