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Real-time Volume Graphics, Hardback Book


Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering.

Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally.

Book includes source code, algorithms, diagrams, and rendered graphics.


  • Format: Hardback
  • Pages: 515 pages
  • Publisher: Taylor & Francis Inc
  • Publication Date:
  • Category: Computing: general
  • ISBN: 9781568812663

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Also by Klaus Engel