Expressive Processing : Digital Fictions, Computer Games, and Software Studies, Paperback Book

Expressive Processing : Digital Fictions, Computer Games, and Software Studies Paperback

Part of the Software Studies series

Description

From the complex city-planning game SimCity to the virtual therapist Eliza: how computational processes open possibilities for understanding and creating digital media. What matters in understanding digital media? Is looking at the external appearance and audience experience of software enough-or should we look further?

In Expressive Processing, Noah Wardrip-Fruin argues that understanding what goes on beneath the surface, the computational processes that make digital media function, is essential.

Wardrip-Fruin looks at "expressive processing" by examining specific works of digital media ranging from the simulated therapist Eliza to the complex city-planning game SimCity.

Digital media, he contends, offer particularly intelligible examples of things we need to understand about software in general; if we understand, for instance, the capabilities and histories of artificial intelligence techniques in the context of a computer game, we can use that understanding to judge the use of similar techniques in such higher-stakes social contexts as surveillance.

Information

  • Format: Paperback
  • Pages: 504 pages, 29 b&w illus., 3 tables; 32 Illustrations, unspecified
  • Publisher: MIT Press Ltd
  • Publication Date:
  • Category: Computer games: strategy guides
  • ISBN: 9780262517539

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