Expressive Processing : Digital Fictions, Computer Games, and Software Studies Paperback
by Noah (Associate Professor in the Computer Science Department at the University of Cal Wardrip-Fruin
Part of the Software Studies series
From the complex city-planning game SimCity to the virtual therapist Eliza: how computational processes open possibilities for understanding and creating digital media. What matters in understanding digital media? Is looking at the external appearance and audience experience of software enough-or should we look further?
In Expressive Processing, Noah Wardrip-Fruin argues that understanding what goes on beneath the surface, the computational processes that make digital media function, is essential.
Wardrip-Fruin looks at "expressive processing" by examining specific works of digital media ranging from the simulated therapist Eliza to the complex city-planning game SimCity.
Digital media, he contends, offer particularly intelligible examples of things we need to understand about software in general; if we understand, for instance, the capabilities and histories of artificial intelligence techniques in the context of a computer game, we can use that understanding to judge the use of similar techniques in such higher-stakes social contexts as surveillance.
- Format: Paperback
- Pages: 504 pages, 29 b&w illus., 3 tables; 32 Illustrations, unspecified
- Publisher: MIT Press Ltd
- Publication Date: 10/02/2012
- Category: Computer games: strategy guides
- ISBN: 9780262517539