Learning in Real and Virtual Worlds : Commercial Video Games as Educational Tools, Hardback Book

Learning in Real and Virtual Worlds : Commercial Video Games as Educational Tools Hardback

Part of the Digital Education and Learning series

Description

Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning.

Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills.

Information

  • Format: Hardback
  • Pages: 274 pages, 31 Illustrations, black and white; XXXII, 274 p. 31 illus.
  • Publisher: Palgrave Macmillan
  • Publication Date:
  • Category: Media studies
  • ISBN: 9781137312044

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