Learning in Real and Virtual Worlds : Commercial Video Games as Educational Tools Paperback / softback
by P. Lacasa
Part of the Digital Education and Learning series
Paperback / softback
Description
Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning.
Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills.
Information
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Out of stock
- Format:Paperback / softback
- Pages:274 pages, 31 Illustrations, black and white; XXXII, 274 p. 31 illus.
- Publisher:Palgrave Macmillan
- Publication Date:20/09/2013
- Category:
- ISBN:9781349457120
Other Formats
- PDF from £48.88
Information
-
Out of stock
- Format:Paperback / softback
- Pages:274 pages, 31 Illustrations, black and white; XXXII, 274 p. 31 illus.
- Publisher:Palgrave Macmillan
- Publication Date:20/09/2013
- Category:
- ISBN:9781349457120