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Grome Terrain Modeling with Ogre3D, UDK, and Unity3D, Paperback / softback Book

Grome Terrain Modeling with Ogre3D, UDK, and Unity3D Paperback / softback


This book is a practical guide with examples and clear steps to explain terrain modeling with Grome.

If you're a developer or artist looking for a guide to walk you through GROME 3.1, then this book is for you.

This book will help you from the first step to exporting a terrain as a workable art asset in a game engine.


  • Format: Paperback / softback
  • Pages: 162 pages
  • Publisher: Packt Publishing Limited
  • Publication Date:
  • Category: Computing: general
  • ISBN: 9781849699396


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Also by Richard A. Hawley