Grome Terrain Modeling with Ogre3D, UDK, and Unity3D Paperback / softback
This book is a practical guide with examples and clear steps to explain terrain modeling with Grome.
If you're a developer or artist looking for a guide to walk you through GROME 3.1, then this book is for you.
This book will help you from the first step to exporting a terrain as a workable art asset in a game engine.
- Format: Paperback / softback
- Pages: 162 pages
- Publisher: Packt Publishing Limited
- Publication Date: 18/02/2013
- Category: Computing: general
- ISBN: 9781849699396