Please note: In order to keep Hive up to date and provide users with the best features, we are no longer able to fully support Internet Explorer. The site is still available to you, however some sections of the site may appear broken. We would encourage you to move to a more modern browser like Firefox, Edge or Chrome in order to experience the site fully.

Coalition and Connection in Games : Problems of Modern Game Theory Using Methods Belonging to Systems Theory and Information Theory, PDF eBook

Coalition and Connection in Games : Problems of Modern Game Theory Using Methods Belonging to Systems Theory and Information Theory PDF

PDF

Please note: eBooks can only be purchased with a UK issued credit card and all our eBooks (ePub and PDF) are DRM protected.

Description

Coalition and Connection in Games: Problems of Modern Game Theory using Methods Belonging to Systems Theory and Information Theory focuses on coalition formation and on connections occurring in games, noting the use of mathematical models in the evaluation of processes involved in games. The book first takes a look at the process of strategy in playing games in which the conditional choices of players are noted.

The sequence of decisions during the playing of games and observance of the rules are emphasized.

The text also ponders on the mathematical tool of game theory in which the differences in the playing of games is seen as influenced by the number of players involved. The manuscript reviews how the von Neumann-Morgenstern theory is used in measuring the conditions on how games are played.

The theory points out that games with more than two players call for the introduction of concepts and an instrument in comparison with two-person zero-sum games.

The text also underscores the tendency of players to obtain a large share of the payoff, whether playing by themselves or participating in coalitions. The book is a fine reference for readers interested in the analysis of game theories.

Information

Information