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Arcade Game Typography : The Art of Pixel Type, Paperback / softback Book

Arcade Game Typography : The Art of Pixel Type Paperback / softback


Arcade Game Typography presents readers with a fascinating new world of typography - the pixel typeface.

Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas.

Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented `outsider typography' movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use.

Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems.

The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist.

Unlike print typefaces, pixel type often has bold colour `baked in' to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour.


  • Format: Paperback / softback
  • Pages: 272 pages, 102 Illustrations, black and white; 306 Illustrations, color
  • Publisher: Thames & Hudson Ltd
  • Publication Date:
  • Category: Typography & lettering
  • ISBN: 9780500021743



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