Invisible Digital : What Animation and Games Tell Us about Software and Digital Culture
Aylish (University of Kent, UK) Wood
Out of stock
Format: Book (Hardback)
Story Mode : The Creative Writer's Guide to Narrative Video Game Design
Professor Julialicia (Assistant Professor, University of Wiscons Case
Available to Order - This title is available to order, with delivery expected within 2 weeks
Format: Book (Hardback)
£60.00
Available to Order - This title is available to order, with delivery expected within 2 weeks
Book (Hardback)
Add to BasketSonic The Hedgehog Encyclo-speed-ia (deluxe Edition)
Ian Flynn
In Stock - usually despatched within 24 hours
Format: Book (Hardback)
Game Design Workshop : A Playcentric Approach to Creating Innovative Games, Fourth Edition
Tracy (University of Southern California, Los Angeles, USA) Fullerton
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Architectural Approach to Level Design : Second edition
Christopher W. (American University, Washington, DC, USA) Totten
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The Game Audio Tutorial : A Practical Guide to Sound and Music for Interactive Games
Richard Stevens
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AI for Games, Third Edition
Ian Millington
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The Advanced Game Narrative Toolbox
Tobias (Principle Translations and Interpreting, LLC) Heussner
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Game Data Science
Magy Seif (Professor and Vice Chair of Serious Games, Profess El-Nasr
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Format: Book (Hardback)
Writing for Video Game Genres : From FPS to RPG
Wendy Despain
In Stock - usually despatched within 24 hours
Format: Book (Paperback / softback)
Unreal Engine 5 Character Creation, Animation, and Cinematics : Create custom 3D assets and bring them to life in Unreal Engine 5 using MetaHuman, Lumen, and Nanite
Henk Venter
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Format: Book (Paperback / softback)
›Assassin’s Creed‹ in the Classroom : History’s Playground or a Stab in the Dark?
Erik Champion
Out of stock
Format: Book (Hardback)
Digital Character Creation for Video Games and Collectibles
Samuel King
Out of stock
Format: Book (Hardback)
Game Audio Fundamentals : An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games
Keith Zizza
Out of stock
Format: Book (Hardback)
Embedding Culture into Video Games and Game Design : The Palm, the Dogai and the Tombstone
Rhett Loban
Out of stock
Format: Book (Hardback)
Playing the Middle Ages : Pitfalls and Potential in Modern Games
Robert Houghton
Out of stock
Format: Book (Hardback)
HCI in Games : 5th International Conference, HCI-Games 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, Proceedings, Part II
Xiaowen Fang
Out of stock
Format: Book (Paperback / softback)
Playing American : Open-World Videogames and the Reproduction of American Culture
Soren Schoppmeier
Out of stock
Format: Book (Hardback)
World War Two Simulated : Digital Games and Reconfigurations of the Past
Curtis D. Carbonell
Out of stock
Format: Book (Hardback)