Please note: In order to keep Hive up to date and provide users with the best features, we are no longer able to fully support Internet Explorer. The site is still available to you, however some sections of the site may appear broken. We would encourage you to move to a more modern browser like Firefox, Edge or Chrome in order to experience the site fully.

Connected Gaming : What Making Video Games Can Teach Us about Learning and Literacy, Hardback Book

Hardback

Description

How making and sharing video games offer educational benefits for coding, collaboration, and creativity. Over the last decade, video games designed to teach academic content have multiplied.

Students can learn about Newtonian physics from a game or prep for entry into the army.

An emphasis on the instructionist approach to gaming, however, has overshadowed the constructionist approach, in which students learn by designing their own games themselves.

In this book, Yasmin Kafai and Quinn Burke discuss the educational benefits of constructionist gaming-coding, collaboration, and creativity-and the move from "computational thinking" toward "computational participation." Kafai and Burke point to recent developments that support a shift to game making from game playing, including the game industry's acceptance, and even promotion, of "modding" and the growth of a DIY culture.

Kafai and Burke show that student-designed games teach not only such technical skills as programming but also academic subjects.

Making games also teaches collaboration, as students frequently work in teams to produce content and then share their games with in class or with others online.

Yet Kafai and Burke don't advocate abandoning instructionist for constructionist approaches.

Rather, they argue for a more comprehensive, inclusive idea of connected gaming in which both making and gaming play a part.

Information

Save 10%

£7.99

£7.15

Item not Available
 
Free Home Delivery

on all orders

 
Pick up orders

from local bookshops

Information

Also in the The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning series  |  View all