Game Design Workshop : A Playcentric Approach to Creating Innovative Games
Tracy (University of Southern California, Los Angeles, USA) Fullerton
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Add to BasketTechnical Animation in Video Games
Matthew Lake
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Add to BasketThe Game Design Toolbox
Martin Annander
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Add to BasketThematic Integration in Board Game Design
Sarah Shipp
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Add to BasketThe Game Narrative Toolbox
Tobias (Principle Translations and Interpreting, LLC) Heussner
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The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volumes One and Two
John M. (Toormina, New South Wales, Australia) Blain
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Add to BasketPractical Game Design : A modern and comprehensive guide to video game design
Adam Kramarzewski
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The Video Games Textbook : History • Business • Technology
Brian J. Wardyga
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The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volume One
John M. (Toormina, New South Wales, Australia) Blain
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Towards Game Translation User Research
Mikolaj (University of Lodz) Deckert
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Mathematics of Game Development : A Collection of Applied Lessons
Jacob (George Mason University, Virginia Serious Game Institu Enfield
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Critical Gaming: Interactive History and Virtual Heritage
Erik Champion
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Modeling and Simulation in Python
Jason M. (George Mason University, Fairfax, VA USA) Kinser
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Add to BasketThe Routledge Handbook of Role-Playing Game Studies
Jose P. (University of Utah, USA) Zagal
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Introduction to Game Analysis
Clara (New York University, USA) Fernandez-Vara
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Designing Games Meant for Sharing
Ioana-Iulia (Lead Game Designer at Mojiworks Limited) Cazacu
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Designing Games Meant for Sharing
Ioana-Iulia (Lead Game Designer at Mojiworks Limited) Cazacu
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Space System Architecture Analysis and Wargaming
Larry B. Rainey
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Introduction to Game Programming using Processing : For Designers, Artists, Players, Non-Tech People and Everybody Else
Daniel Cermak-Sassenrath
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