Learn JavaScript with p5.js : Coding for Visual Learners
Engin Arslan
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Inclusive Design for a Digital World : Designing with Accessibility in Mind
Regine M. Gilbert
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Beginning PBR Texturing : Learn Physically Based Rendering with Allegorithmic’s Substance Painter
Abhishek Kumar
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GPU Programming in MATLAB
Nikolaos (Department of Applied Informatics, School of Inform Ploskas
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Yue-Ling Wong
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Lee Stemkoski
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Developing Graphics Frameworks with Java and OpenGL
Lee Stemkoski
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Foundations of Digital Art and Design with the Adobe Creative Cloud
Xtine Burrough
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Rethinking Virtual Places
Erik M. Champion
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Rethinking Virtual Places
Erik M. Champion
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Add to BasketThe Computer Graphics Manual
David Salomon
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Add to BasketPlasticity in Sensory Systems
Jennifer K. E. (York University, Toronto) Steeves
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Add to BasketElectronic Structure Calculations on Graphics Processing Units : From Quantum Chemistry to Condensed Matter Physics
Ross C. Walker
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Add to BasketCompressive Imaging: Structure, Sampling, Learning
Ben (Simon Fraser University, British Columbia) Adcock
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An Integrated Introduction to Computer Graphics and Geometric Modeling
Ronald (Rice University, Houston, Texas, USA Rice University, Goldman
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ActionScript 3.0 Game Programming University
Gary Rosenzweig
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OpenGL Superbible : Comprehensive Tutorial and Reference
Graham Sellers
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Curves and Surfaces for Computer Graphics
David Salomon
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Geometric Level Set Methods in Imaging, Vision, and Graphics
Stanley Osher
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Automatic Fingerprint Recognition Systems
Nalini Ratha
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