Basics of Game Design Paperback / softback
by Michael Moore
Paperback / softback
Description
Basics of Game Design is for anyone wanting to become a professional game designer.
Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games.
Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to design the data sets used to resolve game play for moving, combat, solving puzzles, interacting with NPCs, managing inventory, and much more.
Advice on developing stories for games, building maps and levels, and designing the graphical user interface is also included.
Information
-
Out of stock
- Format:Paperback / softback
- Pages:392 pages
- Publisher:Taylor & Francis Inc
- Publication Date:23/03/2011
- Category:
- ISBN:9781568814339
Other Formats
- PDF from £62.99
- Hardback from £180.00
- EPUB from £62.99
Information
-
Out of stock
- Format:Paperback / softback
- Pages:392 pages
- Publisher:Taylor & Francis Inc
- Publication Date:23/03/2011
- Category:
- ISBN:9781568814339