Dark Souls Trilogy Compendium 25th Anniversary Edition
Future Press
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Elden Ring: Official Art Book Volume I
FromSoftware
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Elden Ring Official Strategy Guide, Vol. 2 : Shards of the Shattering
Future Press
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PC Engine: The Box Art Collection (Collector's Edition)
Bitmap Books
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Elden Ring: Official Art Book Volume II
FromSoftware
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Critical Gaming: Interactive History and Virtual Heritage
Erik Champion
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From Pinballs to Pixels : An Arcade History of Williams-Bally-Midway
Ken Horowitz
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Understanding Video Games : The Essential Introduction
Simon (IT University of Copenhagen, Denmark) Egenfeldt-Nielsen
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Introduction to Game Analysis
Clara (New York University, USA) Fernandez-Vara
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Not All Fun and Games : Videogame Labour, Project-based Workplaces, and the New Citizenship at Work
Marie-Josee Legault
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Elden Ring Official Strategy Guide, Vol. 1 : The Lands Between
Future Press
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Legend Of Zelda, The: Breath Of The Wild - Creating A Champion
Nintendo
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Sonic The Hedgehog Encyclo-speed-ia
Ian Flynn
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The World of Warcraft Pop-Up Book
Matthew Reinhart
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The Video Game Theory Reader
Mark J.P. Wolf
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Add to Basket100 Greatest Video Game Franchises
Robert Mejia
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Build your own 2D Game Engine and Create Great Web Games : Using HTML5, JavaScript, and WebGL
Kelvin Sung
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Add to BasketThe Essential Guide to the Business & Law of Esports & Professional Video Gaming
Justin Jacobson
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Add to BasketExploring Roguelike Games
John Harris
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Add to BasketThe Players' Realm : Studies on the Culture of Video Games and Gaming
J. Patrick Williams
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The NES Omnibus : The Nintendo Entertainment System and Its Games, Volume 2 (M-Z)
Brett Weiss
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Building Interactive Worlds in 3D : Virtual Sets and Pre-visualization for Games, Film & the Web
Jean-Marc Gauthier
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Add to BasketCollaborative Worldbuilding for Video Games
Kaitlin Tremblay
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Add to BasketDebugging Game History : A Critical Lexicon
Henry (Curator for History of Science & Technology Collections Lowood
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