Game Design Workshop : A Playcentric Approach to Creating Innovative Games
Tracy (University of Southern California, Los Angeles, USA) Fullerton
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Sonic The Hedgehog Encyclo-speed-ia (deluxe Edition)
Ian Flynn
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Game Design Workshop : A Playcentric Approach to Creating Innovative Games, Fourth Edition
Tracy (University of Southern California, Los Angeles, USA) Fullerton
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Architectural Approach to Level Design : Second edition
Christopher W. (American University, Washington, DC, USA) Totten
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The Game Audio Tutorial : A Practical Guide to Sound and Music for Interactive Games
Richard Stevens
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AI for Games, Third Edition
Ian Millington
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The Advanced Game Narrative Toolbox
Tobias (Principle Translations and Interpreting, LLC) Heussner
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Game Data Science
Magy Seif (Professor and Vice Chair of Serious Games, Profess El-Nasr
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Writing for Video Game Genres : From FPS to RPG
Wendy Despain
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The Semiotics of Architecture in Video Games
Dr Gabriele Aroni
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The Advanced Game Narrative Toolbox
Tobias (Principle Translations and Interpreting, LLC) Heussner
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Artificial Intelligence in Games
Paul Roberts
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Emerging Research and Trends in Gamification
Harsha Gangadharbatla
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Ethics and Game Design : Teaching Values Through Play
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