Rigging for Games : A Primer for Technical Artists Using Maya and Python
Eyal Assaf
Out of stock
Format: Book (Hardback)
Design and Use of Serious Games
Marja Helena Kankaanranta
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£129.99
£112.49
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Book (Hardback)
The Art of Videogames
Grant (Social Science, Parks, Recreation and Tourism Group, L Tavinor
Out of stock
Format: Book (Hardback)
Artificial Intelligence for Computer Games
Pedro Antonio Gonzalez-Calero
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Format: Book (Hardback)
£139.99
£120.55
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Book (Hardback)
Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations
Brock R. Dubbels
Out of stock
Format: Book (Paperback / softback)
The Craft and Science of Game Design : A Video Game Designer's Manual
Philippe O'Connor
Out of stock
Format: Book (Hardback)
Game Usability : Advice from the Experts for Advancing UX Strategy and Practice in Videogames
Katherine Isbister
Out of stock
Format: Book (Hardback)
Environment Art in the Game Industry : A Guide to Rich and Realistic Environments using Substance Designer
Henry Kelly
Out of stock
Format: Book (Hardback)
Game Anim : Video Game Animation Explained
Jonathan, O.B.E. Cooper
Out of stock
Format: Book (Hardback)
£72.99
£66.19
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Book (Hardback)
Understanding Kids, Play, and Interactive Design : How to Create Games Children Love
Mark Schlichting
Out of stock
Format: Book (Paperback / softback)
Understanding Kids, Play, and Interactive Design : How to Create Games Children Love
Mark Schlichting
Out of stock
Format: Book (Hardback)
Developing Creative Content for Games
Greg (Savannah College of Art and Design, Georgia, USA) Johnson
Out of stock
Format: Book (Hardback)
Game AI Pro 360: Guide to Tactics and Strategy
Steve (Nintendo of America, Redmond, Washington, USA) Rabin
Out of stock
Format: Book (Hardback)
Game AI Pro 360: Guide to Architecture
Steve (Nintendo of America, Redmond, Washington, USA) Rabin
Out of stock
Format: Book (Hardback)
Game AI Pro 360: Guide to Movement and Pathfinding
Steve (Nintendo of America, Redmond, Washington, USA) Rabin
Out of stock
Format: Book (Hardback)
Game AI Pro 360: Guide to Character Behavior
Steve (Nintendo of America, Redmond, Washington, USA) Rabin
Out of stock
Format: Book (Hardback)
We Deserve Better Villains : A Video Game Design Survival Guide
Jai Kristjan
Out of stock
Format: Book (Hardback)
Narrative Design : The Craft of Writing for Games
Michael Breault
Out of stock
Format: Book (Hardback)