Blender for Visual Effects
Sam (VP of Content & Production, Macroh USA) Vila
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Blender for Visual Effects
Sam (VP of Content & Production, Macroh USA) Vila
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Creating Games with Unity and Maya : How to Develop Fun and Marketable 3D Games
Adam Watkins
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Getting Started in 3D with 3ds Max : Model, Texture, Rig, Animate, and Render in 3ds Max
Ted Boardman
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Building Product Models : Computer Environments, Supporting Design and Construction
Charles M (Consultant, Atlanta, Georgia, USA) Eastman
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Cinema 4D Apprentice : Real-World Skills for the Aspiring Motion Graphics Artist
Kent McQuilkin
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Cartoon Character Animation with Maya : Mastering the Art of Exaggerated Animation
Mr Keith Osborn
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Handbook of Simulator-Based Training
Eric Farmer
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Getting Started in ZBrush : An Introduction to Digital Sculpting and Illustration
Gregory S. (Savannah College of Art and Design, Georgia, USA) Johnson
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Getting Started in ZBrush : An Introduction to Digital Sculpting and Illustration
Gregory S. (Savannah College of Art and Design, Georgia, USA) Johnson
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Learning Autodesk 3ds Max Design 2010 Essentials : The Official Autodesk 3ds Max Reference
Autodesk
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Essential CG Lighting Techniques with 3ds Max
Darren Brooker
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Cinema 4D Apprentice : Real-World Skills for the Aspiring Motion Graphics Artist
Kent McQuilkin
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Adventures in Modeling : Exploring Complex, Dynamic Systems with StarLogo
Vanessa Stevens Colella
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£32.95
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Add to BasketReal Time : A Two-Dimensional Electromagnetic Field Simulator
Huan-Shang (Oasys Technologies, San Jose, California, USA) Tsai
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£115.00
£112.55
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3D Rotations : Parameter Computation and Lie Algebra based Optimization
Kenichi Kanatani
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3D Rotations : Parameter Computation and Lie Algebra based Optimization
Kenichi Kanatani
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GIS And Generalisation : Methodology And Practice
J-P Lagrange
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Multiple Model Approaches To Nonlinear Modelling And Control
R Murray-Smith
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GIS And Generalisation : Methodology And Practice
J-P Lagrange
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Multiple Model Approaches To Nonlinear Modelling And Control
R Murray-Smith
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