Video Games, Crime, and Control : Getting Played
Jonathan A. (Professor at Georgis Souther University, USA.) Grubb
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A Gamer's Introduction to Programming in C# : Welcome Brave Adventurer!
Aaron Langille
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A Gamer's Introduction to Programming in C# : Welcome Brave Adventurer!
Aaron Langille
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Computational Design for Landscape Architects
Brendan Harmon
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Introduction to Game Analysis
Clara (New York University, USA) Fernandez-Vara
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Directing Game Animation : Building a Vision and a Team with Intent
Mike Jungbluth
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Add to BasketDirecting Game Animation : Building a Vision and a Team with Intent
Mike Jungbluth
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Paper Time Machines : Critical Game Design and Historical Board Games
Maurice W. Suckling
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Paper Time Machines : Critical Game Design and Historical Board Games
Maurice W. Suckling
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Digital Compositing for Film and Video : Production Workflows and Techniques
Steve Wright
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Managing Digital Innovation in Publishing : Collaborations and Para-Organisations for Creative Change
Frania Hall
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Critical Perspectives on Esports
Annette R. (Ludwigsburg University, Germany) Hofmann
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Gaming and Extremism : The Radicalization of Digital Playgrounds
Linda (Peace Research Institute Frankfurt, Germany) Schlegel
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Collaboration in Media Studies : Doing and Being Together
Begum Irmak
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Museum Studies for a Post-Pandemic World : Mentoring, Collaborations, and Interactive Knowledge Transfer in Times of Transformation
Leda (South Dakota State University, USA) Cempellin
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Artificial Intelligence for Art Creation and Understanding
Luntian Mou
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Tabletop Game Accessibility : Meeple Centred Design
Michael James (Chalmers University of Technology / University o Heron
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Tabletop Game Accessibility : Meeple Centred Design
Michael James (Chalmers University of Technology / University o Heron
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Add to BasketRig it Right! : Maya Animation Rigging Concepts
Tina O'Hailey
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