Adobe Creative 3D Workflows : A Designer's Guide to Adobe Substance 3D and Adobe Creative Cloud Integration
Joseph Labrecque
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The Routledge Companion to Copyright and Creativity in the 21st Century
Michelle Bogre
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Machine Vision for Industry 4.0 : Applications and Case Studies
Roshani (Pimpri Chinchwad College of Engineering, Pune, India) Raut
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Architect's Guide to Microstation
Tom Hernandez
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Autodesk Revit for Architecture Certified User Exam Preparation (Revit 2024 Edition) : Focused Review for a Successful Exam
Daniel John Stine
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Add to BasketThe Past, Present, and Future of Early Modern Di – Iter at 25
Laura Estill
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Advances in Computer Games : 18th International Conference, ACG 2023, Virtual Event, November 28–30, 2023, Revised Selected Papers
Michael Hartisch
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The Architect's Sourcebook : Dimensions and Files for Space Design
Stanislas Chaillou
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Sculpting in ZBrush Made Simple : Explore powerful modeling and character creation techniques used for VFX, games, and 3D printing
Lukas Kutschera
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Cinematic Photoreal Environments in Unreal Engine 5 : Create captivating worlds and unleash the power of cinematic tools without coding
Giovanni Visai
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Architectural Visualization in Unreal Engine 5 : Create photorealistic architectural interior renderings in UE5
Ludovico Palmeri
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Application Design : Key Principles For Data-Intensive App Systems
Rob Botwright
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Graphis Advertising Annual 2024
B. Martin Pedersen
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Deeper Learning : A Voice from Laboratory to Classroom
Hang Hu
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What Every Engineer Should Know About Digital Accessibility
Sarah Horton
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Add to BasketCustom Components in Architecture : Strategies for Customizing Repetitive Manufacturing
Dana Gulling
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Add to BasketIntroduction to Game Analysis
Clara (New York University, USA) Fernandez-Vara
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Designing Games Meant for Sharing
Ioana-Iulia (Lead Game Designer at Mojiworks Limited) Cazacu
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Game AI Uncovered : Volume One
Paul Roberts
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Add to BasketPodcasting as an Intimate Medium
Alyn (University of Leipzig, Germany) Euritt
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Introduction to Game Programming using Processing : For Designers, Artists, Players, Non-Tech People and Everybody Else
Daniel Cermak-Sassenrath
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A Gamer's Introduction to Programming in C# : Welcome Brave Adventurer!
Aaron Langille
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