How To Become A Game Designer : The Ultimate Guide to Breaking into the Game Industry 1 1
Brown Joshua
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Hans (Production designer in the animation film industry; Prof Bacher
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Learning Blender
Oliver Villar
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Add to BasketUnderstanding Molecular Simulation : From Algorithms to Applications
Daan (FOM Institute for Atomic and Molecular Physics, The Net Frenkel
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Learning Processing : A Beginner's Guide to Programming Images, Animation, and Interaction
Daniel (Tisch School of the Arts, New York University, New Y Shiffman
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The Be a Man Guy
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Stop Motion: Craft Skills for Model Animation
Susannah (Programme Development Manager for the Animated Exeter Shaw
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Add to BasketComputer Animation : Algorithms and Techniques
Rick (Professor Emeritus, Department of Computer Science and E Parent
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Creating Games with Unreal Engine, Substance Painter, & Maya : Models, Textures, Animation, & Blueprint
Kassandra (University of the Incarnate Word) Arevalo
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An Essential Introduction to Maya Character Rigging
Cheryl (Autodesk Certified Instructor in Maya; Professor at th Briggs
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Critical Visualization : Rethinking the Representation of Data
Peter A. (University of the Arts London, UK) Hall
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Add to BasketWeb and Digital for Graphic Designers
Neil (University of the West of England, UK) Leonard
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Add to BasketGame Data Science
Magy Seif (Professor and Vice Chair of Serious Games, Profess El-Nasr
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Add to BasketGame Data Science
Magy Seif (Professor and Vice Chair of Serious Games, Profess El-Nasr
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The Science of Esports
Craig McNulty
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Emily (Loughborough University London, UK.) Hayday
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Ran (The Chinese University of Hong Kong) Wei
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Photoshop CS5 : Top 100 Simplified Tips and Tricks
Lynette Kent
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Lynette Kent
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iPhone X : The Newest Amazing Tips & Tricks Guide for iPhone X, XR, XS, and XS Max Users
Phila Perry
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CAM : Developments in Computer-Integrated Manufacturing
D. Kochan
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How to Cheat in Maya 2017 : Tools and Techniques for Character Animation
Paul (Canada College, Foster City, California, USA) Naas
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