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Tabletop Game Accessibility : Meeple Centred Design - eBook

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Jumping Computation : Updating Automata and Grammars for Discontinuous Information Processing - eBook

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Jumping Computation : Updating Automata and Grammars for Discontinuous Information Processing - eBook

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Internet of Things : Theory to Practice - eBook

Internet of Things : Theory to Practice

Pramod R. Gunjal

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Internet of Things : Theory to Practice - eBook

Internet of Things : Theory to Practice

Pramod R. Gunjal

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DevOps: A Journey from Microservice to Cloud Based Containerization - eBook

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DevOps: A Journey from Microservice to Cloud Based Containerization - eBook

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Dashboard Design - eBook

Dashboard Design

Michael Burch

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Dashboard Design - eBook

Dashboard Design

Michael Burch

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Understanding Video Games : The Essential Introduction - eBook

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Digital Media and the Making of Network Temporality - eBook

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Game Audio Implementation : A Practical Guide Using the Unreal Engine - eBook

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Speed, Data, and Ecosystems : Excelling in a Software-Driven World - eBook

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Game Audio Implementation : A Practical Guide Using the Unreal Engine - eBook

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The Art of Agile Practice : A Composite Approach for Projects and Organizations - eBook

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Speed, Data, and Ecosystems : Excelling in a Software-Driven World - eBook

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Alternate Reality Games : Gamification for Performance - eBook

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Enterprise Architecture for Strategic Management of Modern IT Solutions - eBook

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Design Science Research Methods and Patterns : Innovating Information and Communication Technology, 2nd Edition - eBook

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Flash + After Effects : Add Broadcast Features to Your Flash designs - eBook

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Flash + After Effects : Add Broadcast Features to Your Flash designs - eBook

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DDoS Attacks : Evolution, Detection, Prevention, Reaction, and Tolerance - eBook

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Engineering Modeling Languages : Turning Domain Knowledge into Tools - eBook

Engineering Modeling Languages : Turning Domain Knowledge into Tools

Benoit Combemale

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