Dream Worlds: Production Design for Animation
Hans (Production designer in the animation film industry; Prof Bacher
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An Essential Introduction to Maya Character Rigging
Cheryl (Autodesk Certified Instructor in Maya; Professor at th Briggs
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Add to BasketThe Theory and Practice of Writing Music for Games
Steve Horowitz
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The Theory and Practice of Writing Music for Games
Steve Horowitz
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Dream Worlds: Production Design for Animation
Hans (Production designer in the animation film industry; Prof Bacher
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Dream Worlds: Production Design for Animation
Hans (Production designer in the animation film industry; Prof Bacher
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Reel Success : Creating Demo Reels and Animation Portfolios
Cheryl (Autodesk Certified Instructor in Maya; Professor at t Cabrera
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Apple Pro Training Series : Motion 4 Quick-Reference Guide
Jem Schofield
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FORCE: Drawing Human Anatomy
Mike (Director of the Entertainment Art Academy based in Sout Mattesi
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The Essential Guide to Game Audio : The Theory and Practice of Sound for Games
Steve Horowitz
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The Essential Guide to Game Audio : The Theory and Practice of Sound for Games
Steve Horowitz
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The Essential Guide to Game Audio : The Theory and Practice of Sound for Games
Steve Horowitz
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An Essential Introduction to Maya Character Rigging
Cheryl (Autodesk Certified Instructor in Maya; Professor at th Briggs
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An Essential Introduction to Maya Character Rigging
Cheryl (Autodesk Certified Instructor in Maya; Professor at th Briggs
Download - Immediately Available
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An Essential Introduction to Maya Character Rigging
Cheryl (Autodesk Certified Instructor in Maya; Professor at th Briggs
Out of stock
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Reel Success : Creating Demo Reels and Animation Portfolios
Cheryl (Autodesk Certified Instructor in Maya; Professor at th Briggs
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Reel Success : Creating Demo Reels and Animation Portfolios
Cheryl (Autodesk Certified Instructor in Maya; Professor at t Cabrera
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Pervasive Games : Theory and Design
Markus (Markus Montola (M.Soc.Sc.) is a grant researcher in t Montola
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