Processing : A Programming Handbook for Visual Designers and Artists
Casey (Associate Professor, University of California, Los Angele Reas
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Letting Go of the Words : Writing Web Content that Works
Janice (Ginny) (President of Redish and Associates, Inc., Beth Redish
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Add to BasketUnderstanding Molecular Simulation : From Algorithms to Applications
Daan (FOM Institute for Atomic and Molecular Physics, The Net Frenkel
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Physically Based Rendering : From Theory to Implementation
Matt (Software Engineer, Google) Pharr
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Learning Processing : A Beginner's Guide to Programming Images, Animation, and Interaction
Daniel (Tisch School of the Arts, New York University, New Y Shiffman
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Add to BasketGame Design Workshop : A Playcentric Approach to Creating Innovative Games, Fourth Edition
Tracy (University of Southern California, Los Angeles, USA) Fullerton
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Stop Motion: Craft Skills for Model Animation
Susannah (Programme Development Manager for the Animated Exeter Shaw
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Add to BasketBe a Man : The Ultimate Guide
The Be a Man Guy
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How Games Move Us : Emotion by Design
Katherine (Professor, University of California, Santa Cruz) Isbister
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Add to BasketWhite Space Is Not Your Enemy : A Beginner's Guide to Communicating Visually Through Graphic, Web & Multimedia Design
Kim (School of Mass Communications, University of South Fl Golombisky
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Add to BasketComputer Animation : Algorithms and Techniques
Rick (Professor Emeritus, Department of Computer Science and E Parent
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Character Modeling with Maya and ZBrush : Professional polygonal modeling techniques
Jason (Jason Patnode teaches modeling and animation at The Ac Patnode
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Motion Graphics : Principles and Practices from the Ground Up
Ian , University of Central Lancashire Crook
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Add to BasketThe Moving Image Workshop : Introducing animation, motion graphics and visual effects in 45 practical projects
Heather D. (University of North Carolina, USA) Freeman
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Add to BasketGeometric Tools for Computer Graphics
Philip (Employers include Digital Equipment Corporation, Ap Schneider
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Web and Digital for Graphic Designers
Neil (University of the West of England, UK) Leonard
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Add to BasketCreating Games with Unreal Engine, Substance Painter, & Maya : Models, Textures, Animation, & Blueprint
Kassandra (University of the Incarnate Word) Arevalo
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User Experience Design : A Practical Introduction
Gavin (UCLAN, UK) Allanwood
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Add to BasketFake Photos
Hany (Professor of Computer Science, University of Califorinia, Farid
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Add to BasketAn Essential Introduction to Maya Character Rigging
Cheryl (Autodesk Certified Instructor in Maya; Professor at th Briggs
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Add to BasketDesign and Digital Interfaces : Designing with Aesthetic and Ethical Awareness
Ben (Royal College of Art and London College of Communication Stopher
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Add to BasketCritical Visualization : Rethinking the Representation of Data
Peter A. (University of the Arts London, UK) Hall
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Add to BasketDesign in Motion : Applying Design Principles to Filmmaking
Penny (London College of Communication, UK) Hilton
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Character Modeling with Maya and ZBrush : Professional polygonal modeling techniques
Jason (Jason Patnode teaches modeling and animation at The Ac Patnode
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