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Python : A Practical Learning Approach - Book

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Machine Learning : A Comprehensive Beginner's Guide - Book

Machine Learning : A Comprehensive Beginner's Guide

Akshay B R

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Dream Worlds: Production Design for Animation - Book

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Gaussian Processes for Machine Learning - Book

Gaussian Processes for Machine Learning

Carl Edward (University of Cambridge) Rasmussen

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Data-Driven Science and Engineering : Machine Learning, Dynamical Systems, and Control - Book

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Python for Everyone, EMEA Edition - Book

Python for Everyone, EMEA Edition

Cay S. (San Jose State University) Horstmann

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Microsound - Book

Microsound

Curtis (University of California at Santa Barbara) Roads

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Ableton Live 9 : Create, Produce, Perform - Book

Ableton Live 9 : Create, Produce, Perform

Keith (Lecturer at New York University, USA, specializing in Robinson

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Data Visualisation : A Handbook for Data Driven Design - Book

Data Visualisation : A Handbook for Data Driven Design

Andy (Freelance data visualisation specialist and trainer) Kirk

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Machine Learning : The Art and Science of Algorithms that Make Sense of Data - Book

Machine Learning : The Art and Science of Algorithms that Make Sense of Data

Peter (University of Bristol) Flach

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Getting Started with R : An Introduction for Biologists - Book

Getting Started with R : An Introduction for Biologists

Andrew P. (Department of Animal and Plant Science, Universi Beckerman

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Observing the User Experience : A Practitioner's Guide to User Research - Book

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How to Design Programs : An Introduction to Programming and Computing - Book

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API Design for C++ - Book

API Design for C++

Martin (Fellow of the IEEE, a Fellow of the AAIA, and a Disting Reddy

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Quantifying the User Experience : Practical Statistics for User Research - Book

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Computational Geometry in C - Book

Computational Geometry in C

Joseph (Olin Professor of Computer Science, Smith College, M O'Rourke

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Introduction to Lattices and Order - Book

Introduction to Lattices and Order

B. A. (La Trobe University, Victoria) Davey

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Wireshark 101 : Essential Skills for Network Analysis - Book

Wireshark 101 : Essential Skills for Network Analysis

Laura (University of Surrey UK) Chappell

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The Essential Guide to Game Audio : The Theory and Practice of Sound for Games - Book

The Essential Guide to Game Audio : The Theory and Practice of Sound for Games

Steve Horowitz

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Computer Animation : Algorithms and Techniques - Book

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Character Modeling with Maya and ZBrush : Professional polygonal modeling techniques - eBook

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Data Governance : How to Design, Deploy, and Sustain an Effective Data Governance Program - Book

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Category Theory for the Sciences - Book

Category Theory for the Sciences

David I. (Research Scientist, Massachusetts Institute of Techn Spivak

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Modeling Business Processes : A Petri Net-Oriented Approach - Book

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