Made in Asia/America : Why Video Games Were Never (Really) about Us
Christopher B. Patterson
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Made in Asia/America : Why Video Games Were Never (Really) about Us
Christopher B. Patterson
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Add to BasketRules of Play : Game Design Fundamentals
Katie (Professor) Salen Tekinbas
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A User's Guide to Data Protection : Law and Policy
Lambert Paul Lambert
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A User's Guide to Data Protection : Law and Policy
Lambert Paul Lambert
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The Ultimate RPG Character Backstory Guide: Expanded Genres Edition : Prompts and Activities to Create Compelling Characters for Horror, Sci-Fi, X-Punk, and More
James D’Amato
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Add to BasketHow Games Move Us : Emotion by Design
Katherine (Professor, University of California, Santa Cruz) Isbister
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Add to BasketThe Art of Failure : An Essay on the Pain of Playing Video Games
Jesper (Associate Professor, The Royal Danish Academy of Fine Ar Juul
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Achievement Relocked : Loss Aversion and Game Design
Geoffrey Engelstein
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Works of Game : On the Aesthetics of Games and Art
John (Associate Professor of Games and Learning , Parsons The N Sharp
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Real Games : What's Legitimate and What's Not in Contemporary Videogames
Mia (Concordia University) Consalvo
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Making Games : The Politics and Poetics of Game Creation Tools
Stefan Werning
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Aesthetics and Design for Game-based Learning
Michele D. Dickey
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Videogame Formalism : On Form, Aesthetic Experience and Methodology
Alex Mitchell
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Android Developer's Cookbook, The : Building Applications with the Android SDK
Ronan Schwarz
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Decrypting the Encryption Debate : A Framework for Decision Makers
Engineering, and Medicine National Academies of Sciences
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Summary of a Workshop on Information Technology Research for Crisis Management
National Research Council
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Video Game Characters and Transmedia Storytelling : The Dynamic Game Character
Joleen Blom
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Precisely : Working with Precision Systems in a World of Data
Zachary Tumin
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What Algorithms Want : Imagination in the Age of Computing
Ed (Arizona State University) Finn
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The Rough Guide to Digital Photography
Sophie Goldsworthy
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£10.99
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The New iSearch, You Search, We All Learn to Research : A How-To-Do-It Manual for Teaching Research Using Web 2.0 Tools and Digital Resources
Donna Duncan
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£67.00
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Add to BasketThe Frugal Book Promoter : How to get nearly free publicity on your own or by partnering with your publisher
Carolyn Howard-Johnson
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The Rough Guide to the Best iPhone and iPad Apps (2nd Edition)
Rough Guides
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