Game Design Workshop : A Playcentric Approach to Creating Innovative Games
Tracy (University of Southern California, Los Angeles, USA) Fullerton
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Add to BasketStory Mode : The Creative Writer's Guide to Narrative Video Game Design
Professor Julialicia (Assistant Professor, University of Wiscons Case
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Add to BasketAutoCAD 2024 Instructor : A Student Guide for In-Depth Coverage of AutoCAD's Commands and Features
James A. Leach
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Tabletop Game Accessibility : Meeple Centred Design
Michael James (Chalmers University of Technology / University o Heron
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Add to BasketTabletop Game Accessibility : Meeple Centred Design
Michael James (Chalmers University of Technology / University o Heron
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Tabletop Game Accessibility : Meeple Centred Design
Michael James (Chalmers University of Technology / University o Heron
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The Queerness of Video Game Music
Tim (Royal Holloway, University of London) Summers
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Add to BasketComputational Modelling and Simulation of Aircraft and the Environment, Volume 2 : Aircraft Dynamics
Dominic J. (University of Liverpool, UK) Diston
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Game Design Workshop : A Playcentric Approach to Creating Innovative Games
Tracy (University of Southern California, Los Angeles, USA) Fullerton
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Foundations of Visual Communication : How Visuals Appear in Daily Life
Yvonne (Malardalen University, Eskilstuna, Sweden) Eriksson
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Add to BasketConcepts and Applications of Finite Element Analysis
Robert D. (University of Wisconsin) Cook
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Processing : A Programming Handbook for Visual Designers and Artists
Casey (Associate Professor, University of California, Los Angele Reas
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Dream Worlds: Production Design for Animation
Hans (Production designer in the animation film industry; Prof Bacher
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The Cinematic Art of World of Warcraft: Volume 1
Gregory Solano
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Digital Compression for Multimedia : Principles and Standards
Jerry D. (Professor, University of California, Santa Barbara, Gibson
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Analysis Of Complex Nonlinear Mechanical Systems, The: A Computer Algebra Assisted Approach (With Diskette Of Maple Programming)
Lesser Martin Lesser
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Two Beats Ahead : What Great Musical Minds Teach Us About Creativity and Innovation
Panos A. Panay
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Add to BasketPhysically Based Rendering : From Theory to Implementation
Matt (Software Engineer, Google) Pharr
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Game Design Workshop : A Playcentric Approach to Creating Innovative Games, Fourth Edition
Tracy (University of Southern California, Los Angeles, USA) Fullerton
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Understanding Molecular Simulation : From Algorithms to Applications
Daan (FOM Institute for Atomic and Molecular Physics, The Net Frenkel
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Learning Processing : A Beginner's Guide to Programming Images, Animation, and Interaction
Daniel (Tisch School of the Arts, New York University, New Y Shiffman
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Add to BasketWhite Space Is Not Your Enemy : A Beginner's Guide to Communicating Visually Through Graphic, Web & Multimedia Design
Kim (School of Mass Communications, University of South Fl Golombisky
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Add to BasketHow Games Move Us : Emotion by Design
Katherine (Professor, University of California, Santa Cruz) Isbister
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Add to BasketMotion Graphics : Principles and Practices from the Ground Up
Ian , University of Central Lancashire Crook
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