Dream Worlds: Production Design for Animation
Hans (Production designer in the animation film industry; Prof Bacher
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Ableton Live 9 : Create, Produce, Perform
Keith (Lecturer at New York University, USA, specializing in Robinson
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Add to BasketUnderstanding Molecular Simulation : From Algorithms to Applications
Daan (FOM Institute for Atomic and Molecular Physics, The Net Frenkel
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Learning Processing : A Beginner's Guide to Programming Images, Animation, and Interaction
Daniel (Tisch School of the Arts, New York University, New Y Shiffman
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Add to BasketCharacter Modeling with Maya and ZBrush : Professional polygonal modeling techniques
Jason (Jason Patnode teaches modeling and animation at The Ac Patnode
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Be a Man : The Ultimate Guide
The Be a Man Guy
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Stop Motion: Craft Skills for Model Animation
Susannah (Programme Development Manager for the Animated Exeter Shaw
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Jason (Jason Patnode teaches modeling and animation at The Ac Patnode
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Reel Success : Creating Demo Reels and Animation Portfolios
Cheryl (Autodesk Certified Instructor in Maya; Professor at t Cabrera
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Computer Animation : Algorithms and Techniques
Rick (Professor Emeritus, Department of Computer Science and E Parent
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Ableton Live 9 : Create, Produce, Perform
Keith (Lecturer at New York University, USA, specializing in Robinson
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The Theory and Practice of Writing Music for Games
Steve Horowitz
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The Theory and Practice of Writing Music for Games
Steve Horowitz
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Design Science Research Methods and Patterns : Innovating Information and Communication Technology, 2nd Edition
Vijay K. Vaishnavi
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Creating Games with Unreal Engine, Substance Painter, & Maya : Models, Textures, Animation, & Blueprint
Kassandra (University of the Incarnate Word) Arevalo
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Ableton Live 9 : Create, Produce, Perform
Keith (Lecturer at New York University, USA, specializing in Robinson
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QLab 4 : Projects in Video, Audio, and Lighting Control
Jeromy (Associate Professor of Entertainment Design & Technol Hopgood
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QLab 4 : Projects in Video, Audio, and Lighting Control
Jeromy (Associate Professor of Entertainment Design & Technol Hopgood
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Critical Visualization : Rethinking the Representation of Data
Peter A. (University of the Arts London, UK) Hall
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Add to BasketDream Worlds: Production Design for Animation
Hans (Production designer in the animation film industry; Prof Bacher
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Dream Worlds: Production Design for Animation
Hans (Production designer in the animation film industry; Prof Bacher
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Web and Digital for Graphic Designers
Neil (University of the West of England, UK) Leonard
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Add to BasketGame Audio Implementation : A Practical Guide Using the Unreal Engine
Richard (Professor, Leeds Metropolitan University, UK; Chair Stevens
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Game Audio Implementation : A Practical Guide Using the Unreal Engine
Richard (Professor, Leeds Metropolitan University, UK; Chair Stevens
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