Curves and Surfaces for CAGD : A Practical Guide
Gerald Farin
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Geometric Algebra for Computer Science (Revised Edition) : An Object-Oriented Approach to Geometry
Leo Dorst
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Complete Maya Programming Volume II : An In-depth Guide to 3D Fundamentals, Geometry, and Modeling Volume 2
David (Weta Digital, New Zealand) Gould
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Add to BasketDigital Geometry : Geometric Methods for Digital Picture Analysis
Reinhard Klette
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Digital Video and HD : Algorithms and Interfaces
Charles Poynton
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Pyramid Algorithms : A Dynamic Programming Approach to Curves and Surfaces for Geometric Modeling
Ron Goldman
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Complete Maya Programming Volume II : An In-depth Guide to 3D Fundamentals, Geometry, and Modeling
David Gould
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Digital Modeling of Material Appearance
Julie Dorsey
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Mathematical Optimization in Computer Graphics and Vision
Luiz Velho
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In Silico : 3D Animation and Simulation of Cell Biology with Maya and MEL
Jason Sharpe
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