Significant Zero : Heroes, Villains, and the Fight for Art and Soul in Video Games
Walt Williams
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Artificial Intelligence and Games
Georgios N. Yannakakis
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101 Amazing Sega Mega Drive Facts
Jimmy Russell
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Fundamentals of Shooter Game Design : Advanced Game Design
Ernest Adams
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Practical Augmented Reality : A Guide to the Technologies, Applications, and Human Factors for AR and VR
Steve Aukstakalnis
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Unity Game Development in 24 Hours, Sams Teach Yourself
Ben Tristem
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Games, Design and Play : A detailed approach to iterative game design
Colleen Macklin
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Game Programming in C++ : Creating 3D Games
Sanjay Madhav
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Advanced Game Design : A Systems Approach
Michael Sellers
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Agile Game Development with Scrum
Clinton Keith
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C# Game Programming Cookbook for Unity 3D
Jeff W. Murray
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Role-play as a Heritage Practice : Historical Larp, Tabletop RPG and Reenactment
Michal Mochocki
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Force: Character Design from Life Drawing
Mike Mattesi
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The Fantasy Sport Industry : Games within Games
Andrew Billings
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Professional WebGL Programming : Developing 3D Graphics for the Web
Andreas Anyuru
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Understanding Kids, Play, and Interactive Design : How to Create Games Children Love
Mark Schlichting
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Designing Games for Children : Developmental, Usability, and Design Considerations for Making Games for Kids
Carla Fisher
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Production Pipeline Fundamentals for Film and Games
Renee Dunlop
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Game Design Workshop : A Playcentric Approach to Creating Innovative Games, Fourth Edition
Tracy Fullerton
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Procedural Generation in Game Design
Tanya Short
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