The History of Visual Magic in Computers : How Beautiful Images are Made in CAD, 3D, VR and AR
Jon Peddie
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An Introduction to Computer Graphics for Artists
Andrew Paquette
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Computer Graphics : Techniques and Applications
Robert D. Parslow
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Computer Aided Design in Control and Engineering Systems : Advanced Tools for Modern Technology
P. Martin Larsen
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Structural Analysis Systems : Software - Hardware Capability - Compatibility - Applications
A. Niku-Lari
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Uncertainty in Artificial Intelligence 4
T.S. Levitt
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Uncertainty in Artificial Intelligence 5
R.D. Shachter
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Graphics Gems V (Macintosh Version)
Alan W. Paeth
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Texturing and Modeling : A Procedural Approach
David S. Ebert
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Beginning Photo Retouching and Restoration Using GIMP
Phillip Whitt
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Beginning PBR Texturing : Learn Physically Based Rendering with Allegorithmic's Substance Painter
Abhishek Kumar
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VR Integrated Heritage Recreation : Using Blender and Unreal Engine 4
Abhishek Kumar
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Computer Graphics : Techniques and Applications
R. Parslow
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Animation, Embodiment, and Digital Media : Human Experience of Technological Liveliness
K. Chow
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Gaming in Social, Locative and Mobile Media
L. Hjorth
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Techniques for 3-D Machine Perception
A. Rosenfeld
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Numerical Geometry of Images : Theory, Algorithms, and Applications
Ron Kimmel
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