Deconstructing the Elements with 3ds Max : Create natural fire, earth, air and water without plug-ins
Pete Draper
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GPU Pro 360 Guide to Mobile Devices
Wolfgang Engel
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Add to BasketGoogle SketchUp Cookbook : Practical Recipes and Essential Techniques
Bonnie Roskes
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GPU Pro 360 Guide to Mobile Devices
Wolfgang Engel
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Building Product Models : Computer Environments, Supporting Design and Construction
Charles M (Consultant, Atlanta, Georgia, USA) Eastman
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Cinema 4D Apprentice : Real-World Skills for the Aspiring Motion Graphics Artist
Kent McQuilkin
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TCP/IP Sockets in Java : Practical Guide for Programmers
Kenneth L. Calvert
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Computer Simulations of Dislocations
Vasily Bulatov
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Statistical Mechanics: Algorithms and Computations
Werner Krauth
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Computer Modeling in Bioengineering : Theoretical Background, Examples and Software
Milo Koji
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Beginning Google Sketchup for 3D Printing
Sandeep Singh
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Cartoon Character Animation with Maya : Mastering the Art of Exaggerated Animation
Mr Keith Osborn
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Sports Performance Measurement and Analytics : The Science of Assessing Performance, Predicting Future Outcomes, Interpreting Statistical Models, and Evaluating the Market Value of Athletes
Lorena Martin
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Learning Blender
Oliver Villar
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Add to BasketGuide to Monte Carlo Simulations in Statistical Physics
David P. Landau
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Professional WebGL Programming : Developing 3D Graphics for the Web
Andreas Anyuru
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Particle Deposition and Aggregation : Measurement, Modelling and Simulation
M. Elimelech
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Blender for Visual Effects
Sam (VP of Content & Production, Macroh USA) Vila
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Blender for Visual Effects
Sam (VP of Content & Production, Macroh USA) Vila
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Introduction to Machine Learning with R : Rigorous Mathematical Analysis
Scott V. Burger
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Mastering Autodesk 3ds Max 2013
Jeffrey Harper
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Drawing Shortcuts : Developing Quick Drawing Skills Using Today's Technology
Jim Leggitt
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