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Introduction to Geometric Algebra Computing - eBook

Introduction to Geometric Algebra Computing

Dietmar Hildenbrand

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How to Cheat in Blender 2.7x - eBook

How to Cheat in Blender 2.7x

Alan Thorn

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Agricultural Systems Modeling and Simulation - eBook

Agricultural Systems Modeling and Simulation

Robert M. Peart

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Discrete-Event Modeling and Simulation : Theory and Applications - eBook

Discrete-Event Modeling and Simulation : Theory and Applications

Gabriel A. Wainer

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3D Game Textures : Create Professional Game Art Using Photoshop - eBook

3D Game Textures : Create Professional Game Art Using Photoshop

Luke Ahearn

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3D Game Textures : Create Professional Game Art Using Photoshop - eBook

3D Game Textures : Create Professional Game Art Using Photoshop

Luke Ahearn

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Simulation Modelling for Business - eBook

Simulation Modelling for Business

Andrew Greasley

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Simulation Modelling for Business - eBook

Simulation Modelling for Business

Andrew Greasley

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Scaled Worlds: Development, Validation and Applications - eBook

Scaled Worlds: Development, Validation and Applications

Linda R. Elliott

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Scaled Worlds: Development, Validation and Applications - eBook

Scaled Worlds: Development, Validation and Applications

Linda R. Elliott

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Handbook of Simulator-Based Training - eBook

Handbook of Simulator-Based Training

Eric Farmer

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Fluid Simulation for Computer Graphics - eBook

Fluid Simulation for Computer Graphics

Robert (Autodesk, Canada) Bridson

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Matrix Theory and Applications with MATLAB - eBook

Matrix Theory and Applications with MATLAB

Darald J. Hartfiel

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Plasma Physics via Computer Simulation - eBook

Plasma Physics via Computer Simulation

C.K. Birdsall

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Modeling and Simulation - eBook

Modeling and Simulation

Hartmut Bossel

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GPU PRO 360 Guide to GPGPU - eBook

GPU PRO 360 Guide to GPGPU

Wolfgang Engel

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GPU PRO 360 Guide to GPGPU - eBook

GPU PRO 360 Guide to GPGPU

Wolfgang Engel

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GPU Pro 360 Guide to Mobile Devices - eBook

GPU Pro 360 Guide to Mobile Devices

Wolfgang Engel

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GPU Pro 360 Guide to 3D Engine Design - eBook

GPU Pro 360 Guide to 3D Engine Design

Wolfgang Engel

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GPU Pro 360 Guide to 3D Engine Design - eBook

GPU Pro 360 Guide to 3D Engine Design

Wolfgang Engel

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GPU Pro 360 Guide to Lighting - eBook

GPU Pro 360 Guide to Lighting

Wolfgang Engel

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GPU Pro 360 Guide to Lighting - eBook

GPU Pro 360 Guide to Lighting

Wolfgang Engel

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Foundations of Physically Based Modeling and Animation - eBook

Foundations of Physically Based Modeling and Animation

Donald House

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3D Game Environments : Create Professional 3D Game Worlds - eBook

3D Game Environments : Create Professional 3D Game Worlds

Luke Ahearn

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