Design for Motion : Fundamentals and Techniques of Motion Design
Austin Shaw
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Force: Character Design from Life Drawing
Mike Mattesi
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Deconstructing the Elements with 3ds Max : Create natural fire, earth, air and water without plug-ins
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Game Anim : Video Game Animation Explained
Jonathan Cooper
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Practical Rendering and Computation with Direct3D 11
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Storytelling for Virtual Reality : Methods and Principles for Crafting Immersive Narratives
John Bucher
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Rigging for Games : A Primer for Technical Artists Using Maya and Python
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Foundations in Sound Design for Interactive Media : A Multidisciplinary Approach
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FORCE: Dynamic Life Drawing : 10th Anniversary Edition
Mike Mattesi
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Diversity and Design : Understanding Hidden Consequences
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Adobe After Effects Classroom in a Book (2022 release)
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After Effects CC Digital Classroom
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Critical Encounters with Immersive Storytelling
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Critical Encounters with Immersive Storytelling
Alke Groppel-Wegener
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Digital Storytelling 4e : A creator's guide to interactive entertainment
Carolyn Handler Miller
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How to Cheat in 3ds Max 2014 : Get Spectacular Results Fast
Michael McCarthy
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Interactive Storytelling for Video Games : A Player-Centered Approach to Creating Memorable Characters and Stories
Josiah Lebowitz
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How to Cheat in 3ds Max 2011 : Get Spectacular Results Fast
Michele Bousquet
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3D Modeling in Silo : The Official Guide
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Digital Painting Techniques : Masters Collection
3dtotal.Com
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3ds Max Modeling for Games : Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I
Andrew Gahan
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Face It : A Visual Reference for Multi-ethnic Facial Modeling
Patricia Beckmann Wells
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