A Guide to Japanese Role-Playing Games
Bitmap Books
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Optimizing Play : Why Theorycrafting Breaks Games and How to Fix It
Christopher A. Paul
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Add to BasketFamilies at Play : Connecting and Learning through Video Games
Sinem (California State University San Marcos) Siyahhan
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Play to Submission : Gaming Capitalism in a Tech Firm
Tongu Wu
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Not Playing Around : Feminist and Queer Rhetorics in Videogames
Rebecca S Richards
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Plug-and-Play Education : Knowledge and Learning in the Age of Platforms and Artificial Intelligence
Carlo Perrotta
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Add to BasketPlug-and-Play Education : Knowledge and Learning in the Age of Platforms and Artificial Intelligence
Carlo Perrotta
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Plug-and-Play Education : Knowledge and Learning in the Age of Platforms and Artificial Intelligence
Carlo Perrotta
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Play Anything : The Pleasure of Limits, the Uses of Boredom, and the Secret of Games
Ian Bogost
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Playing Nature : Ecology in Video Games
Alenda Y. Chang
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Add to BasketSound Play : Video Games and the Musical Imagination
William Cheng
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Sound Play : Video Games and the Musical Imagination
William Cheng
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Playing Software : Homo Ludens in Computational Culture
Miguel Sicart
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Watch Me Play : Twitch and the Rise of Game Live Streaming
T. L. Taylor
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Add to BasketPlaying with Feelings : Video Games and Affect
Aubrey Anable
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Add to BasketSpace and Play in Japanese Videogame Arcades
Jeremie Pelletier-Gagnon
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Space and Play in Japanese Videogame Arcades
Jeremie Pelletier-Gagnon
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Games, Design and Play : A detailed approach to iterative game design
Colleen Macklin
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Add to BasketPlaying with the Past : Digital Games and the Simulation of History
Kapell Matthew Wilhelm Kapell
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Japanese Role-Playing Games : Genre, Representation, and Liminality in the JRPG
Rachael Hutchinson
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Role-play as a Heritage Practice : Historical Larp, Tabletop RPG and Reenactment
Michal Mochocki
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Play and Participation in Contemporary Arts Practices
Tim Stott
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The Play of Conscience in Shakespeare's England
Jade Standing
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