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The Game Narrative Toolbox - Book

The Game Narrative Toolbox

Tobias (Principle Translations and Interpreting, LLC) Heussner

Format: Book (Paperback / softback)

£52.99

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The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volumes One and Two - Book

The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volumes One and Two

John M. (Toormina, New South Wales, Australia) Blain

Format: Book (Multiple-component retail product)

£82.99

Book (Multiple-component retail product)

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The Video Games Textbook : History • Business • Technology - Book

The Video Games Textbook : History • Business • Technology

Brian J. Wardyga

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£56.99

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The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volume One - Book

£52.99

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Game Design Workshop : A Playcentric Approach to Creating Innovative Games - Book

£140.00

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Mathematics of Game Development : A Collection of Applied Lessons - Book

£52.99

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Game Engine Architecture, Third Edition - Book

Game Engine Architecture, Third Edition

Jason Gregory

Format: Book (Hardback)

£82.99

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The Art of Game Design : A Book of Lenses, Third Edition - Book

The Art of Game Design : A Book of Lenses, Third Edition

Jesse (Carnegie Mellon University and Schell Games, Pittsburgh Schell

Format: Book (Paperback / softback)

£56.99

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Real-Time Rendering, Fourth Edition - Book

Real-Time Rendering, Fourth Edition

Tomas Akenine-Moller

Format: Book (Hardback)

£82.99

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3D Math Primer for Graphics and Game Development - Book

3D Math Primer for Graphics and Game Development

Fletcher Dunn

Format: Book (Hardback)

£105.00

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Game Design Workshop : A Playcentric Approach to Creating Innovative Games, Fourth Edition - Book

£52.99

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Architectural Approach to Level Design : Second edition - Book

Architectural Approach to Level Design : Second edition

Christopher W. (American University, Washington, DC, USA) Totten

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£56.99

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Game Physics Engine Development : How to Build a Robust Commercial-Grade Physics Engine for your Game - Book

Game Physics Engine Development : How to Build a Robust Commercial-Grade Physics Engine for your Game

Ian (Gwent, UK) Millington

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£56.99

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Composing Music for Games : The Art, Technology and Business of Video Game Scoring - Book

Composing Music for Games : The Art, Technology and Business of Video Game Scoring

Chance Thomas

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£52.99

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Pixel Art for Game Developers - Book

Pixel Art for Game Developers

Daniel Silber

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£56.99

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The Game Audio Tutorial : A Practical Guide to Sound and Music for Interactive Games - Book

The Game Audio Tutorial : A Practical Guide to Sound and Music for Interactive Games

Richard Stevens

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£51.99

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Level Design : Concept, Theory, and Practice - Book

Level Design : Concept, Theory, and Practice

Rudolf Kremers

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£66.99

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Essential Mathematics for Games and Interactive Applications - Book

Essential Mathematics for Games and Interactive Applications

James M. Van Verth

Format: Book (Hardback)

£105.00

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Learning Java Through Games - Book

Learning Java Through Games

Lubomir (Indiana-Purdue Fort Wayne University, Indiana, USA) Stanchev

Format: Book (Paperback / softback)

£84.99

£84.69

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Handbook of Game-Based Learning - Book

Handbook of Game-Based Learning

Jan L. (Paulette Goddard Chair in Digital and Learning Science, Plass

Format: Book (Hardback)

£114.00

£101.45

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Game AI Pro 3 : Collected Wisdom of Game AI Professionals - Book

£74.99

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Beginning 3D Game Development with Unity 4 : All-in-one, multi-platform game development - Book

Beginning 3D Game Development with Unity 4 : All-in-one, multi-platform game development

Sue Blackman

Format: Book (Paperback / softback)

£74.99

£66.09

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Fluid Engine Development - Book

Fluid Engine Development

Doyub (Microsoft, CA, USA) Kim

Format: Book (Hardback)

£62.99

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Java Game Development with LibGDX : From Beginner to Professional - Book

Java Game Development with LibGDX : From Beginner to Professional

Lee Stemkoski

Format: Book (Paperback / softback)

£64.99

£57.65

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