Acoustic Analyses Using Matlab® and Ansys®
Carl (The University of Adelaide, Australia) Howard
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Game Audio Implementation : A Practical Guide Using the Unreal Engine
Richard (Professor, Leeds Metropolitan University, UK; Chair Stevens
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Game Audio Implementation : A Practical Guide Using the Unreal Engine
Richard (Professor, Leeds Metropolitan University, UK; Chair Stevens
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CAM : Developments in Computer-Integrated Manufacturing
D. Kochan
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Algebraic Foundations of Systems Specification
Egidio Astesiano
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BiLBIQ: A Biologically Inspired Robot with Walking and Rolling Locomotion
Ralf Simon King
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Cross-Platform .NET Development : Using Mono, Portable.NET, and Microsoft .NET
Jason King
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Software Engineering Processes : Principles and Applications
Yingxu Wang
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The Virtual Mind : Designing the Logic to Approximate Human Thinking
Niklas (The Virtual Mind, Sweden) Hageback
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The Virtual Mind : Designing the Logic to Approximate Human Thinking
Niklas (The Virtual Mind, Sweden) Hageback
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Managing & Using MySQL : Open Source SQL Databases for Managing Information & Web Sites
Tim King
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Pollution Prevention Software System Handbook
Nicholas P. Cheremisinoff
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Managing & Using MySQL : Open Source SQL Databases for Managing Information & Web Sites
Tim King
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Ada and Beyond : Software Policies for the Department of Defense
National Research Council
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Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code
Jingtian Li
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Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code
Jingtian Li
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Understanding Interactive Digital Narrative : Immersive Expressions for a Complex Time
Hartmut (HKU University of the Arts, Utrecht, Netherlands) Koenitz
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