Story Mode : The Creative Writer's Guide to Narrative Video Game Design
Professor Julialicia (Assistant Professor, University of Wiscons Case
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Mikolaj (University of Lodz) Deckert
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Ability Machines : What Video Games Mean for Disability
Sky LaRell (University of St. Thomas) Anderson
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Be a Man : The Ultimate Guide
The Be a Man Guy
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How Games Move Us : Emotion by Design
Katherine (Professor, University of California, Santa Cruz) Isbister
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Add to BasketFake Photos
Hany (Professor of Computer Science, University of Califorinia, Farid
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Add to BasketZAG : The #1 Strategy of High-Performance Brands
Marty Neumeier
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Longing, Ruin, and Connection in Hideo Kojima’s Death Stranding
Amy (University of Nevada, USA) M. Green
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Add to BasketEsports Insights
Emily (Loughborough University London, UK.) Hayday
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Add to BasketRacist Zoombombing
Lisa (University of Michigan, USA) Nakamura
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The Queerness of Video Game Music
Tim (Royal Holloway, University of London) Summers
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The Symfony 1.3 & 1.4 Reference Guide
Fabien Potencier
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Instant Encore DVD 1.5
Douglas Spotted Eagle
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Add to BasketJoomla! 1.5 Site Blueprints: LITE
Timi Ogunjobi
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La Guida DI Riferimento a Symfony 1.2
Fabien Potencier
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Stop Motion Handbook 3.1 Using GarageBand and iStopMotion
Craig Lauridsen
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Desktop Publishing IT Level 1 Certificate City & Guilds e-Quals Office 2000
Rosemarie Wyatt
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Unit Operations : An Approach to Videogame Criticism
Ian (Professor, Georgia Institute of Technology) Bogost
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Add to BasketDigital Access and Museums as Platforms
Caroline (Lecturer | School of Communication and Art | Wilson-Barnao
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Add to BasketPodcast Planner : The Little Guided Planner to a Successful Podcast
Jerry The Pod-Starter Hamilton
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Moving Innovation : A History of Computer Animation
Tom (Professor of Cinema Practice, USC School of Cinematic Arts) Sito
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Add to BasketOpenGL Programming Guide : The Official Guide to Learning OpenGL, Versions 3.0 and 3.1
Dave Shreiner
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