Videogames and the Gothic
Ewan (University of Brighton, UK.) Kirkland
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Videogames and the Gothic
Ewan (University of Brighton, UK.) Kirkland
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Brands and Gaming : The Computer Gaming Phenomenon and its Impact on Brands and Businesses
D. Nichols
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Breaking Out of the Games Industry
Matthew M. White
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Breaking Out of the Games Industry
Matthew M. White
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From Pac-Man to Pop Music : Interactive Audio in Games and New Media
Karen Collins
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From Pac-Man to Pop Music : Interactive Audio in Games and New Media
Karen Collins
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The Digital Child : The Evolution of Inwardness in the Histories of Childhood
Daniel (Professor emeritus of English at the University of Mar Dervin
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The Digital Child : The Evolution of Inwardness in the Histories of Childhood
Daniel (Professor emeritus of English at the University of Mar Dervin
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Sport and Play in a Digital World
Ivo van Hilvoorde
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Sport and Play in a Digital World
Ivo van Hilvoorde
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The Rhetoric of Videogames as Embodied Practice : Procedural Habits
Steve Holmes
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The Rhetoric of Videogames as Embodied Practice : Procedural Habits
Steve Holmes
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Computer Games and Technical Communication : Critical Methods and Applications at the Intersection
Jennifer deWinter
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Computer Games and Technical Communication : Critical Methods and Applications at the Intersection
Jennifer deWinter
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A World of Excesses : Online Games and Excessive Playing
Faltin (Kristiania University College, Norway) Karlsen
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A World of Excesses : Online Games and Excessive Playing
Faltin (Kristiania University College, Norway) Karlsen
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3D Game Environments : Create Professional 3D Game Worlds
Luke Ahearn
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3D Game Environments : Create Professional 3D Game Worlds
Luke Ahearn
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Tabletop Game Design for Video Game Designers
Ethan Ham
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Understanding Counterplay in Video Games
Alan F. Meades
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Understanding Counterplay in Video Games
Alan F. Meades
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Games As A Service : How Free to Play Design Can Make Better Games
Oscar Clark
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