Aesthetics and Design for Game-based Learning
Michele D. Dickey
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Character Modeling with Maya and ZBrush : Professional polygonal modeling techniques
Jason (Jason Patnode teaches modeling and animation at The Ac Patnode
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Ableton Live 9 : Create, Produce, Perform
Keith (Lecturer at New York University, USA, specializing in Robinson
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Design Science Research Methods and Patterns : Innovating Information and Communication Technology, 2nd Edition
Vijay K. Vaishnavi
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Character Modeling with Maya and ZBrush : Professional polygonal modeling techniques
Jason (Jason Patnode teaches modeling and animation at The Ac Patnode
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Format: eBook (PDF)
Ableton Live 9 : Create, Produce, Perform
Keith (Lecturer at New York University, USA, specializing in Robinson
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QLab 4 : Projects in Video, Audio, and Lighting Control
Jeromy (Associate Professor of Entertainment Design & Technol Hopgood
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QLab 4 : Projects in Video, Audio, and Lighting Control
Jeromy (Associate Professor of Entertainment Design & Technol Hopgood
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Reel Success : Creating Demo Reels and Animation Portfolios
Cheryl (Autodesk Certified Instructor in Maya; Professor at t Cabrera
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Playing Smart : On Games, Intelligence, and Artificial Intelligence
Julian Togelius
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Aesthetics and Design for Game-based Learning
Michele D. Dickey
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The Essential Guide to Game Audio : The Theory and Practice of Sound for Games
Steve Horowitz
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The Essential Guide to Game Audio : The Theory and Practice of Sound for Games
Steve Horowitz
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Reel Success : Creating Demo Reels and Animation Portfolios
Cheryl (Autodesk Certified Instructor in Maya; Professor at t Cabrera
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An Essential Introduction to Maya Character Rigging
Cheryl (Autodesk Certified Instructor in Maya; Professor at th Briggs
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An Essential Introduction to Maya Character Rigging
Cheryl (Autodesk Certified Instructor in Maya; Professor at th Briggs
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Buying and Selling Multimedia Services
Gerry (Author, editor, lecturer, design artist, historian at A Souter
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Buying and Selling Multimedia Services
Gerry (Author, editor, lecturer, design artist, historian at A Souter
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Digital Image Processing with Application to Digital Cinema
KS (Consulatant, Micro USA, San Diego, CA and professor a Thyagarajan
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Digital Image Processing with Application to Digital Cinema
KS (Consulatant, Micro USA, San Diego, CA and professor a Thyagarajan
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Pervasive Games : Theory and Design
Markus (Markus Montola (M.Soc.Sc.) is a grant researcher in t Montola
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Plasma Physics via Computer Simulation
C.K. (University of California at Berkeley, USA) Birdsall
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The Video Editor's Guide to Soundtrack Pro : Workflows, Tools, and Techniques
Sam (University of Colorado, Denver, CO; Appalachian State Un McGuire
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