Essential Mathematics for Games and Interactive Applications
James M. Van Verth
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Format: Book (Hardback)
3ds Max Basics for Modeling Video Game Assets: Volume 1 : Model a Complete Game Environment and Export to Unity or Other Game Engines
William Culbertson
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Format: Book (Paperback / softback)
3ds Max Basics for Modeling Video Game Assets: Volume 1 : Model a Complete Game Environment and Export to Unity or Other Game Engines
William Culbertson
Out of stock
Format: Book (Hardback)
Developing Graphics Frameworks with Java and OpenGL
Lee Stemkoski
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Format: Book (Paperback / softback)
Developing Graphics Frameworks with Java and OpenGL
Lee Stemkoski
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Format: Book (Hardback)
3D Game Programming All in One, Third Edition
Kenneth (UCLA) Finney
Available to Order - This title is available to order, with delivery expected within 2 weeks
Format: Book (Mixed media product)
£75.99
Available to Order - This title is available to order, with delivery expected within 2 weeks
Book (Mixed media product)
Add to BasketUnstable Aesthetics : Game Engines and the Strangeness of Modding
Eddie (University of Central Florida, USA) Lohmeyer
Out of stock
Format: Book (Hardback)