3D Math Primer for Graphics and Game Development
Fletcher Dunn
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The Gamer's Brain : How Neuroscience and UX Can Impact Video Game Design
Celia (Epic Games, Cary, North Carolina, USA) Hodent
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Add to BasketGame Design Workshop : A Playcentric Approach to Creating Innovative Games, Fourth Edition
Tracy (University of Southern California, Los Angeles, USA) Fullerton
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Architectural Approach to Level Design : Second edition
Christopher W. (American University, Washington, DC, USA) Totten
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3ds Max Modeling for Games : Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I
Andrew Gahan
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Add to BasketGame Physics Engine Development : How to Build a Robust Commercial-Grade Physics Engine for your Game
Ian (Gwent, UK) Millington
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Fundamentals of Game Design
Ernest Adams
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Add to BasketBeginning C++ Through Game Programming
Michael (UCLA) Dawson
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Add to BasketGame Anim : Video Game Animation Explained
Jonathan, O.B.E. Cooper
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Add to BasketThe Essential Guide to Game Audio : The Theory and Practice of Sound for Games
Steve Horowitz
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Add to BasketComposing Music for Games : The Art, Technology and Business of Video Game Scoring
Chance Thomas
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Pixel Art for Game Developers
Daniel Silber
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Production Pipeline Fundamentals for Film and Games
Renee Dunlop
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Advanced Game Design : A Systems Approach
Michael Sellers
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Add to BasketLevel Design : Concept, Theory, and Practice
Rudolf Kremers
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The Game Audio Tutorial : A Practical Guide to Sound and Music for Interactive Games
Richard Stevens
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Interactive Stories and Video Game Art : A Storytelling Framework for Game Design
Chris Solarski
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Add to BasketEssential Mathematics for Games and Interactive Applications
James M. Van Verth
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Learning Java Through Games
Lubomir (Indiana-Purdue Fort Wayne University, Indiana, USA) Stanchev
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Add to BasketHandbook of Game-Based Learning
Jan L. (Paulette Goddard Chair in Digital and Learning Science, Plass
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A Practical Guide to Indie Game Marketing
Joel Dreskin
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Add to BasketThe Indie Game Developer Handbook
Richard Hill-Whittall
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Add to BasketGame AI Pro 3 : Collected Wisdom of Game AI Professionals
Steve (Nintendo of America, Redmond, Washington, USA) Rabin
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Dungeons and Desktops : The History of Computer Role-Playing Games 2e
Matt (Saint Cloud State University, Minnesota, USA) Barton
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