Game Audio Programming 4 : Principles and Practices
Guy Somberg
Out of stock
Format: Book (Hardback)
Game Design Deep Dive : Trading and Collectible Card Games
Joshua Bycer
Out of stock
Format: Book (Hardback)
Interactive Storytelling : A Cross-Media Approach to Writing, Producing and Editing with AI
Antonio Pizzo
Out of stock
Format: Book (Hardback)
Game Audio Mixing : Insights to Improve Your Mixing Performance
Alex Riviere
Out of stock
Format: Book (Hardback)
Exploring Extended Realities : Metaphysical, Psychological, and Ethical Challenges
Andrew Kissel
In Stock - usually despatched within 24 hours
Format: Book (Hardback)
The Game Narrative Toolbox
Tobias (Principle Translations and Interpreting, LLC) Heussner
Out of stock
Format: Book (Hardback)
The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volume Two
John M. (Toormina, New South Wales, Australia) Blain
In Stock - usually despatched within 24 hours
Format: Book (Paperback / softback)
The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volume Two
John M. (Toormina, New South Wales, Australia) Blain
Out of stock
Format: Book (Hardback)
Smart City Blueprint : Framework, Technology, Platform
Tan (QUT, Australia) Yigitcanlar
Out of stock
Format: Book (Hardback)
Smart City Blueprint : Policy, Community, Futures
Tan (QUT, Australia) Yigitcanlar
Out of stock
Format: Book (Hardback)
The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volumes One and Two
John M. (Toormina, New South Wales, Australia) Blain
Out of stock
Format: Book (Multiple-component retail product)
Graph Databases : Applications on Social Media Analytics and Smart Cities
Christos (Hellenic University, Greece) Tjortjis
Out of stock
Format: Book (Hardback)
Posthuman Gaming : Avatars, Gamers, and Entangled Subjectivities
Poppy (Birmingham City University, UK) Wilde
Out of stock
Format: Book (Hardback)
Making it HUGE in Video Games : Memoirs of Composer Chance Thomas
Chance Thomas
Out of stock
Format: Book (Hardback)
Game Audio Fundamentals : An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games
Keith Zizza
Out of stock
Format: Book (Hardback)
Deep and Shallow : Machine Learning in Music and Audio
Shlomo Dubnov
Out of stock
Format: Book (Hardback)