Designing Sound
Andy (Consultant/contractor (Digital Audio); Part time lectur Farnell
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Format: Book (Hardback)
DAFX : Digital Audio Effects
Udo (Helmut Schimdt University) Zolzer
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Sound System Engineering
Don Davis
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The Theory and Practice of Writing Music for Games
Steve Horowitz
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Format: Book (Hardback)
Modern Recording Techniques : A Practical Guide to Modern Music Production
David Miles (Freelance Recording Engineer; Consultant; Contribu Huber
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Mathematical Music : From Antiquity to Music AI
Nikita Braguinski
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The Intersection of Animation, Video Games, and Music : Making Movement Sing
Lisa Scoggin
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Auditory Interfaces
Stefania Serafin
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Collaborative Worldbuilding for Video Games
Kaitlin Tremblay
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Handmade Electronic Music : The Art of Hardware Hacking
Nicolas Collins
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Ubiquitous Music Ecologies
Victor Lazzarini
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Artificial Intelligence and Music Ecosystem
Martin Clancy
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Sound Inventions : Selected Articles from Experimental Musical Instruments
Bart Hopkin
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Aural/Oral Dramaturgies : Theatre in the Digital Age
Duska Radosavljevic
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Audio Production Worktext : Concepts, Techniques, and Equipment
Samuel (University of North Texas, USA) Sauls
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Computational Analysis of Sound Scenes and Events
Tuomas Virtanen
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The Ocean as a Creative Experience : Architecture, Art, and Music
Juergen Claus
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Format: Book (Hardback)