Game Design Workshop : A Playcentric Approach to Creating Innovative Games
Tracy (University of Southern California, Los Angeles, USA) Fullerton
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Add to BasketThematic Integration in Board Game Design
Sarah Shipp
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Add to BasketDrawn to Life: 20 Golden Years of Disney Master Classes : Volume 2: The Walt Stanchfield Lectures
Walt Stanchfield
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Add to BasketA Complete Guide to Character Rigging for Games Using Blender
Armin Halac
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Add to BasketTechnical Animation in Video Games
Matthew Lake
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Add to BasketThe Game Design Toolbox
Martin Annander
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Add to BasketIntroduction to Game Analysis
Clara (New York University, USA) Fernandez-Vara
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Add to BasketGame AI Uncovered : Volume Two
Paul Roberts
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Add to BasketIntroduction to Game Programming using Processing : For Designers, Artists, Players, Non-Tech People and Everybody Else
Daniel Cermak-Sassenrath
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Managing Digital Innovation in Publishing : Collaborations and Para-Organisations for Creative Change
Frania Hall
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Museum Studies for a Post-Pandemic World : Mentoring, Collaborations, and Interactive Knowledge Transfer in Times of Transformation
Leda (South Dakota State University, USA) Cempellin
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Tabletop Game Accessibility : Meeple Centred Design
Michael James (Chalmers University of Technology / University o Heron
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Add to BasketGame Design Deep Dive : Soulslike
Joshua Bycer
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Add to BasketDream Worlds: Production Design for Animation
Hans (Production designer in the animation film industry; Prof Bacher
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Elemental Magic, Volume II : The Technique of Special Effects Animation
Joseph Gilland
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Add to BasketFORCE: Drawing Human Anatomy
Mike Mattesi
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Add to BasketFORCE: Dynamic Life Drawing : 10th Anniversary Edition
Mike Mattesi
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Add to BasketDesign for Motion : Fundamentals and Techniques of Motion Design
Austin Shaw
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Add to BasketHow to Make Animated Films : Tony White's Complete Masterclass on the Traditional Principals of Animation
Tony White
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Add to BasketGame Anim : Video Game Animation Explained
Jonathan, O.B.E. Cooper
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Add to BasketStorytelling for Virtual Reality : Methods and Principles for Crafting Immersive Narratives
John Bucher
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Add to BasketAdobe After Effects Classroom in a Book (2021 release)
Lisa Fridsma
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Add to BasketProcedural Storytelling in Game Design
Tanya X. Short
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Add to BasketComputer Animation : Algorithms and Techniques
Rick (Professor Emeritus, Department of Computer Science and E Parent
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