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Game Audio Programming 4 : Principles and Practices - Book

Game Audio Programming 4 : Principles and Practices

Guy Somberg

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Game Design Deep Dive : Role Playing Games - Book

Game Design Deep Dive : Role Playing Games

Joshua Bycer

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£35.59

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The Ludotronics Game Design Methodology : From First Ideas to Spectacular Pitches and Proposals - Book

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Heritage, Memory and Identity in Postcolonial Board Games - Book

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An Artistic Approach to Virtual Reality - Book

An Artistic Approach to Virtual Reality

Cyane (Colorodo State University, USA) Tornatzky

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Traveling through Video Games - Book

Traveling through Video Games

Tom van Nuenen

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Routledge Handbook of Art, Science, and Technology Studies - Book

Routledge Handbook of Art, Science, and Technology Studies

Hannah (Arizona State University, US) Rogers

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£41.69

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Translation and Localisation in Video Games : Making Entertainment Software Global - Book

Translation and Localisation in Video Games : Making Entertainment Software Global

Miguel A. Bernal-Merino

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£46.35

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Mastering Autodesk Maya 2015 : Autodesk Official Press - Book

Mastering Autodesk Maya 2015 : Autodesk Official Press

Todd Palamar

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£55.00

£36.45

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Quests : Design, Theory, and History in Games and Narratives - Book

Quests : Design, Theory, and History in Games and Narratives

Jeff Howard

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Storytelling for New Technologies and Platforms : A Writer’s Guide to Theme Parks, Virtual Reality, Board Games, Virtual Assistants, and More - Book

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Create Stunning Renders Using V-Ray in 3ds Max : Guiding the Next Generation of 3D Renderers - Book

Create Stunning Renders Using V-Ray in 3ds Max : Guiding the Next Generation of 3D Renderers

Margarita Nikita

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£48.99

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Technology Ethics : A Philosophical Introduction and Readings - Book

Technology Ethics : A Philosophical Introduction and Readings

Gregory J. Robson

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Pandemic Performance : Resilience, Liveness, and Protest in Quarantine Times - Book

Pandemic Performance : Resilience, Liveness, and Protest in Quarantine Times

Kendra Capece

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£38.99

£35.59

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Earmarked for Collision : A Highly Biased Tour of Collage Animation - Book

Earmarked for Collision : A Highly Biased Tour of Collage Animation

Chris Robinson

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The Business of Indie Games : Everything You Need to Know to Conquer the Indie Games Industry - Book

The Business of Indie Games : Everything You Need to Know to Conquer the Indie Games Industry

Alex Josef

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£46.99

£44.19

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News Journalism and Twitter : Disruption, Adaption and Normalisation - Book

News Journalism and Twitter : Disruption, Adaption and Normalisation

Chrysi Dagoula

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£42.99

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Chinese Animated Film and Ideology, 1940s-1970s : Fighting Puppets - Book

Chinese Animated Film and Ideology, 1940s-1970s : Fighting Puppets

Olga Bobrowska

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£42.25

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Approaching a Pedagogy of Game Writing - Book

Approaching a Pedagogy of Game Writing

Seth (George Mason University, USA) Hudson

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Game Development 2042 : The Future of Game Design, Development, and Publishing - Book

Game Development 2042 : The Future of Game Design, Development, and Publishing

Tim Fields

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£42.99

£41.09

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Game Audio Programming 2 : Principles and Practices - Book

Game Audio Programming 2 : Principles and Practices

Guy Somberg

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£44.99

£42.45

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Independent Videogames : Cultures, Networks, Techniques and Politics - Book

Independent Videogames : Cultures, Networks, Techniques and Politics

Paolo Ruffino

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£35.85

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