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Python : A Practical Learning Approach - Book

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AlphaGo Simplified : Rule-Based AI and Deep Learning in Everyday Games - Book

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Dream Worlds: Production Design for Animation - Book

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Elemental Magic, Volume II : The Technique of Special Effects Animation - Book

Elemental Magic, Volume II : The Technique of Special Effects Animation

Joseph Gilland

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FORCE: Drawing Human Anatomy - Book

FORCE: Drawing Human Anatomy

Mike Mattesi

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FORCE: Dynamic Life Drawing : 10th Anniversary Edition - Book

FORCE: Dynamic Life Drawing : 10th Anniversary Edition

Mike Mattesi

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Design for Motion : Fundamentals and Techniques of Motion Design - Book

Design for Motion : Fundamentals and Techniques of Motion Design

Austin Shaw

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How to Make Animated Films : Tony White's Complete Masterclass on the Traditional Principals of Animation - Book

How to Make Animated Films : Tony White's Complete Masterclass on the Traditional Principals of Animation

Tony White

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Game Anim : Video Game Animation Explained - Book

Game Anim : Video Game Animation Explained

Jonathan, O.B.E. Cooper

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Storytelling for Virtual Reality : Methods and Principles for Crafting Immersive Narratives - Book

Storytelling for Virtual Reality : Methods and Principles for Crafting Immersive Narratives

John Bucher

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Adobe After Effects Classroom in a Book (2021 release) - Book

Adobe After Effects Classroom in a Book (2021 release)

Lisa Fridsma

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Procedural Storytelling in Game Design - Book

Procedural Storytelling in Game Design

Tanya X. Short

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Computer Animation : Algorithms and Techniques - Book

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Interactive Stories and Video Game Art : A Storytelling Framework for Game Design - Book

Interactive Stories and Video Game Art : A Storytelling Framework for Game Design

Chris Solarski

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Lighting for Animation : The Art of Visual Storytelling - Book

Lighting for Animation : The Art of Visual Storytelling

Jasmine Katatikarn

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MOJO: The Mobile Journalism Handbook : How to Make Broadcast Videos with an iPhone or iPad - Book

MOJO: The Mobile Journalism Handbook : How to Make Broadcast Videos with an iPhone or iPad

Ivo Burum

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Timing for Animation, 40th Anniversary Edition - Book

Timing for Animation, 40th Anniversary Edition

Harold Whitaker

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A Practical Guide to Indie Game Marketing - Book

A Practical Guide to Indie Game Marketing

Joel Dreskin

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The Indie Game Developer Handbook - Book

The Indie Game Developer Handbook

Richard Hill-Whittall

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Adobe After Effects Classroom in a Book (2022 release) - Book

Adobe After Effects Classroom in a Book (2022 release)

Lisa Fridsma

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Dungeons and Desktops : The History of Computer Role-Playing Games 2e - Book

Dungeons and Desktops : The History of Computer Role-Playing Games 2e

Matt (Saint Cloud State University, Minnesota, USA) Barton

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Writing for Games : Theory and Practice - Book

Writing for Games : Theory and Practice

Hannah Nicklin

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Prepare to Board! Creating Story and Characters for Animated Features and Shorts - Book

Prepare to Board! Creating Story and Characters for Animated Features and Shorts

Nancy Beiman

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