Survey of Media : Screens, Sounds, and Synergies
Stacey (Millersville University, USA) O. Irwin
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Artificial Intelligence for Art Creation and Understanding
Luntian Mou
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Routledge Handbook of Esports
Seth E. (Slippery Rock University, USA) Jenny
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The Metaverse for Learning and Education
Maggi (University of Worcester) Savin-Baden
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Tabletop Game Accessibility : Meeple Centred Design
Michael James (Chalmers University of Technology / University o Heron
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Historical Simulation and Wargames : The Hexagon and the Sword
Riccardo Masini
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Great Games Need Great Leaders : Multiclassing to Lead Game Development Teams
Matthew John Dyet
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Virtual Influencers : Identity and Digitality in the Age of Multiple Realities
Esperanza Miyake
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Digital Twin Adoption and BIM-GIS Implementation
Samad (University of New South Wales, Australia) Sepasgozar
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Korea’s Platform Empire : An Emerging Power in the Global Platform Sphere
Seongcheol Kim
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Fundamentals of Additive Manufacturing : Principles, Technologies, and Applications
Helmi (Alexandria University, Egypt) Youssef
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Transcending Imagination : Artificial Intelligence and the Future of Creativity
Alexander Manu
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Children, Media, and Pandemic Parenting : Family Life in Uncertain Times
Rebekah Willett
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Game Design Workshop : A Playcentric Approach to Creating Innovative Games
Tracy (University of Southern California, Los Angeles, USA) Fullerton
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Interaction of Symbols : User-Centered Icon Design
Paul Michael Zender
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Blender 2D Animation : The Complete Guide to the Grease Pencil
John M. (Toormina, New South Wales, Australia) Blain
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Create Stunning Renders Using Corona in 3ds Max : Guiding the Next Generation of 3D Renderers
Margarita Nikita
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Mathematics of Game Development : A Collection of Applied Lessons
Jacob (George Mason University, Virginia Serious Game Institu Enfield
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CATIA v5 : Practical Studies Using Finite Element Analysis
Ionut Gabriel Ghionea
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