Children, Media, and Pandemic Parenting : Family Life in Uncertain Times
Rebekah Willett
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Game Design Workshop : A Playcentric Approach to Creating Innovative Games
Tracy (University of Southern California, Los Angeles, USA) Fullerton
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Interaction of Symbols : User-Centered Icon Design
Paul Michael Zender
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Blender 2D Animation : The Complete Guide to the Grease Pencil
John M. (Toormina, New South Wales, Australia) Blain
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Create Stunning Renders Using Corona in 3ds Max : Guiding the Next Generation of 3D Renderers
Margarita Nikita
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Mathematics of Game Development : A Collection of Applied Lessons
Jacob (George Mason University, Virginia Serious Game Institu Enfield
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CATIA v5 : Practical Studies Using Finite Element Analysis
Ionut Gabriel Ghionea
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Python : A Practical Learning Approach
T.S. (Govt. College of Engineering Srirangam, Tamil Nadu) Murugesh
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AlphaGo Simplified : Rule-Based AI and Deep Learning in Everyday Games
Mark Liu
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Developing Web Sites with HTML, CSS and JavaScript
Efrem G. (Rhode Island College, Providence, and Kea Company, Mallach
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News Aesthetics and Myth : The Making of Media Illiteracy in India
Shashidhar Nanjundaiah
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Functionally Graded Materials : Analysis and Applications to FGM, FG-CNTRC and FG Porous Structures
Souhir Zghal
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The Power of Games : Business Impacts and Innovation Opportunities
William B Rouse
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Injection Molding Process Modelling : Statistics, CAE, and AI Applications
Tien-Chien (University of Johannesburg, South Africa) Jen
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Method, Methodology and Research Design in Artistic Research : Between Solid Routes and Emergent Pathways
Falk Hubner
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Modelling International Collaborations in Art Education
Peter Sramek
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Digital Embodiment and the Arts : Exploring Hybrid Spaces through Emerging Technologies
Denise (University of Wolverhampton) Doyle
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Point Cloud Compression : Technologies and Standardization
Ge Li
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eLearning and Mobile Learning - Concept and Script : Handbook for Media Authors and Project Managers
Daniela Modlinger
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