Injection Molding Process Modelling : Statistics, CAE, and AI Applications
Tien-Chien (University of Johannesburg, South Africa) Jen
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Method, Methodology and Research Design in Artistic Research : Between Solid Routes and Emergent Pathways
Falk Hubner
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Graphis Advertising Annual 2024
B. Martin Pedersen
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Autodesk Fusion 360 PCB Black Book (V 2.0.18719) : (Colored)
Gaurav Verma
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Modelling International Collaborations in Art Education
Peter Sramek
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Digital Embodiment and the Arts : Exploring Hybrid Spaces through Emerging Technologies
Denise (University of Wolverhampton) Doyle
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The Architect's Sourcebook : Dimensions and Files for Space Design
Stanislas Chaillou
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Point Cloud Compression : Technologies and Standardization
Ge Li
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eLearning and Mobile Learning - Concept and Script : Handbook for Media Authors and Project Managers
Daniela Modlinger
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Digital Public History; Analytische Zug?nge und Lernpotenziale digitaler Geschichte
Holger Th?nemann
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NES/Famicom: A Visual Compendium
Bitmap Books
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The Art of Death Stranding
Titan Books
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Art of Pixar: 25th Anniv
Amid Amidi
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Concepts and Applications of Finite Element Analysis
Robert D. (University of Wisconsin) Cook
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Processing : A Programming Handbook for Visual Designers and Artists
Casey (Associate Professor, University of California, Los Angele Reas
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Gamish : A Graphic History of Gaming
Edward Ross
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Dream Worlds: Production Design for Animation
Hans (Production designer in the animation film industry; Prof Bacher
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Graphic Design For Everyone : Understand the Building Blocks so You can Do It Yourself
Cath Caldwell
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The Creative Gene : How books, movies, and music inspired the creator of Death Stranding and Metal Gear Solid
Hideo Kojima
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The Art of Assassin's Creed Origins
Paul Davies
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The Nostalgia Nerd's Retro Tech: Computer, Consoles & Games
Peter Leigh
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The World Of The Witcher
CD Projekt Red
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